Morgan – Werewolf & Deadly Assassin

Obsidian Portal Character Sheet

Blood: The Fox
Bone: Lone Wolf
Auspice: Irraka
Tribe: Hunter in the Darkness

Intelligence 2
Wits 3
Resolve 2
Strength 3
Dexterity 3
Stamina 2
Presence 2
Manipulation 2
Composure 2

Medicine 2
Occult (The Hosts) 2
Athletics 3
Brawl (Bite) 3
Larceny 1
Stealth (Surprise Attack) 4
Survival 1
Persuasion 2
Streetwise 2
Subterfuge 3 Continue reading Morgan – Werewolf & Deadly Assassin

Sergeant Riley Morgan – Spider Cop

My gaming group was very excited to get to playtest Beast: The Primordial for Onxy Path. Here’s the information about my character.

Character Sheet PDF

Sergeant Riley Morgan

  • How has life changed/remained the same since you became a Beast?
    • Riley’s career has greatly benefited from her improved confidence and sense of power. She has earned a place in the community policing program – a practice in which an officer builds relationships with the citizens of local neighborhoods and mobilizes the public to help fight crime.  This has actually helped Riley to feel more like she fits in and gives her a sense of purpose.

Continue reading Sergeant Riley Morgan – Spider Cop

Dr. Ángelita Prieto

The far outposts are no place for a lady, but doctors are needed everywhere. – Dr.Prieto

Vous êtes un homme riche. Vous avez les médicaments que mon équipe a besoin. Je suis une belle femme. Nous sommes loin dans l’espace. Je suis sûr que nous pouvons arriver à une sorte d’arrangement? – Dr.Prieto

The medical transport ship, The Cure is where our good doctor thrives. Her shuttle is usually docked in a modified CL-54, The Kobayashi Maru. The crew of the ship, depend on Dr. Prieto for medical care.  Her personal quarters and operating theater are aboard the short range shuttle. Each instrument is meticulously sterilized and organized in preparation for any potential emergency. In the black, even minor health concerns can quickly escalate into urgent matters without the expertise of a highly trained medical professional.

Character Concept: Irella the Wanderer

Primary Motivation: discovery and adventure! to explore, meet people, and see new places

Emotional Disposition: curious but apathetic

Sense of Humor: sarcastic

Flexible nonchalant, tolerant, open-minded, adaptable

Secretive closed, mysterious, evasive, cryptic

Favorite Topics of Conversation: the road, other travellers, weather, exotic locations

Quirks, Habits and Oddities: humming, superstitious

Hobbies and Enjoyments fishing, storytelling

•Irella’s family homestead burned to the ground when she was but a toddler. Her uncle, Nadoin, rescued her from the fire.

•Irella grew up with Nadoin on the road and learned much of her worldly knowledge from him.

•Irella does not know where she was born or where her family homestead was located. It was many years ago and her uncle rarely spoke of home before he died.

•Nadoin once told Irella that there was Elven heritage in her father’s family but that the elven ancestor was from so long ago that it was hardly worth mentioning.

•Irella has travelled to see this “Great City beneith a cloud from three waterfalls”


Bagarth – A roguish human who travels the roads, sings songs and keeps Irella company on the road now and then. He tends to travel with caravans, selling his services as a scout and woodsman.

Riyah – A shy elven slave that Irella saved from a cruel master and dispicable living conditions at a outlaying farm.


Vantar – A mercenary and bounty hunter seeking revenge for the stolen diamond that Bagarth liberated from his possession. He and Irella have had several run-ins.

Trigat – The wealthy farm owner who lost his slave, when Riyah helped the elven girl escape and travelled on the road together for a while.

Visit Irella’s page on Obsidian Portal.

Character Concept: Jo Roberts

Joanne “Jo” Roberts
Height: 5’6
Weight: 165 lbs
Primary Motivation: Avenge the murder of her older brothers.
Quote: “You’re in my way.”
Home: The Roberts’ family compound, located near Temple, Texas.

Appearance: Jo is physically fit from a life of hard physical training. Her family has a history of supporting local militia and also supporting the 3:16 project. She is a tomboy through and through. Her long blonde hair is often loosely tied back and kept under a camo baseball cap. Jo’s clothes are quite utilitarian.

Background Information: Born in a family of proud military tradition, Jo learned to roughhouse early on. Retired General Burt Roberts expected nothing short of exemplary service to Terra from all of his children. As a strong leader during the Crisis, he has a name that carries much weight among his peers. Jo’s two older brothers, Sam and Mike each volunteered for The Expeditionary Force and were each assigned to the 3:14 Brigade, much to the delight of both of their parents and extended family.

Sam, the overachieving elder brother, was the first to leave. Sam quickly earned the rank of Captain in the self-proclaimed Phoenix Squad under the strict but effective Major Whitakers. It was a happy coincidence when a few years later Mike was sent to join Sam’s squad and earned the rank of Corporal. The two quickly became synonymous with surviving against the odds, no matter how vastly their squad was outnumbered during their missions. The Phoenix Squad was constantly sent on dangerous, suicide missions that no other unit would live to finish.

Career: Jo has just completed Basic Combat Training (BCT) and has just been given
Roleplaying Style: Jo is not the warmest person. She is fiercely loyal to her family. Her primary
focus is to earn the respect of her family and outshine her older brothers by accomplishing even
greater feats of heroism. She desperately wants the approval of her father.