This larger snippet has mines separated by type and includes the use of
a mining skill. Like the basic mining snippet I have posted previously, your players will need to have a pick and be holding it to mine. Rooms will need to have a vein object reset into them for players to mine. Once the ore is mined, they will be told that there is none there. I find it best to have the ore scattered throughout the mines and being unseen.
You will need to create the following:
gemstone – declared in your game as a specific vnum