5 Things I Learned From My First Alpha Test

Alpha Test One for Lands of Oneiro just wrapped up. It was four days of fun, excitement, and nerve-wracking anxiety. I had set the deadline for the first alpha test at only 2 months into the project with the hopes that having a hard date would keep me motivated. I…

Example MUD Prog – Randomly Restrung NPC’s

These progs will show you a simple framework for randomly named NPC’s.  The example will randomly set the gender, name, short and long description for the NPC.  The mob will load a random set of clothing and possibly a piece of loot. Please note, these MUD Progs were written and…

Snippet – Giving NPC’s the String and Short Commands

By giving mobiles the ability to use the immortal commands STRING and SHORT, amazing things can happen. In my next post, I’m going to show you how to write three scripts that will give your cities a plethora of randomly named NPC’s. Those scripts depend on this snippet. Please note,…

Pinterest – A GM’s Handy Tool

I ran across a cool character portrait that I could use as inspiration for an NPC in my MUD game, Lands of Oneiro.  I found an awesome little dungeon that I could use the next time I run a D&D session.  Thanks to my little browser’s Pinterest button, that character…

Class Specific Passive Tutorials

I have been through more than my fair share of tutorials in MUDs lately as I have been scoping out the competition.  I have been to muds with tutorials that take hours to complete.  One took me over 12 hours the other day.  That is INSANE! I am not putting…